d347df105aVector logo: SVG logo in loader/menu/blog header; #ec9770 favicon set (svg, ico, apple-touch-icon) on every page
main
dangrubbb
2026-10-24 10:55:03 -04:00
a919fa38cborb: startup self-check — verify float framebuffers complete and the simulation produces a sane particle, else fall back to the static layout with a console warning
dangrubbb
2026-10-24 10:34:17 -04:00
4b9ec8e395music: automatic light theme via prefers-color-scheme (colours moved to CSS variables; dark unchanged)
dangrubbb
2026-10-24 10:25:01 -04:00
837adf433dMerge branch 'radiance': new single-screen home page (WebGL particle orb), restyled blog
dangrubbb
2026-10-24 10:19:50 -04:00
25a97bf982radiance: slash-terminated music/CV links so relative CSS resolves everywhere; Git menu links straight to the repo
radiance
dangrubbb
2026-10-24 10:19:49 -04:00
c98bab9868radiance: link CV as /cv/ so its relative stylesheet resolves without relying on a redirect
dangrubbb
2026-10-24 10:14:17 -04:00
f2f6bf7708radiance: perf — spawn point and corona birth cached in particle state, adaptive quality governor, debounced resize
dangrubbb
2026-10-24 10:06:33 -04:00
1645ed76caradiance: simulation clock x1.5 (currents, spin, lifecycles, fluid) and cursor force +30%
dangrubbb
2026-10-24 09:46:18 -04:00
cfd081abcdradiance: corona sparks now have a lifecycle — born on the rim, drift outward, shrink and fizzle out; cursor pushes carry them, nothing pulls them back
dangrubbb
2026-10-24 09:41:32 -04:00
fcc1326e86radiance: margin inside the glass rim; haloed corona sparks and glints (oversized soft-falloff points)
dangrubbb
2026-10-24 09:36:45 -04:00
a900c5f750radiance: shaded coral body + deeper right rim, red mass weighted to lower latitudes, bigger flakes, crisper haloed glints and corona
dangrubbb
2026-10-24 09:29:07 -04:00
384cb7f7b8radiance: 3D particle sim — curl-noise currents, ribbon density, depth scatter on stir, rolling respawn; ~100k particles
dangrubbb
2026-10-24 09:22:12 -04:00