radiance: new home page — WebGL orb hero, DG cube loader, white dropdown menu
Replaces the Crush landing page with a single-screen hero (no scroll): gradient sky, particle orb with corona, 'Welcome to dangrubb.net' title, top-left DG logo and a numbered menu. Raw WebGL (no three.js), self-hosted Instrument Sans + Geist Mono. ~10 KB of JS.
This commit is contained in:
20
package-lock.json
generated
20
package-lock.json
generated
@ -8,6 +8,8 @@
|
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"name": "dangrubb-astro",
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"version": "0.0.1",
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"dependencies": {
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"@fontsource/geist-mono": "^5.3.0",
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"@fontsource/instrument-sans": "^5.3.0",
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"astro": "^6.1.9"
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},
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"engines": {
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@ -593,6 +595,24 @@
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"node": ">=18"
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}
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},
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"node_modules/@fontsource/geist-mono": {
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"version": "5.3.0",
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"resolved": "https://registry.npmjs.org/@fontsource/geist-mono/-/geist-mono-5.3.0.tgz",
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"integrity": "sha512-UtJ1BBBCVpMYdIcW7nEB45UAoAw5M53ZXs2t0ciPW+IokuAAIc56M8+kW5tXbRJCTpDw4XTtU7proT6NdQAHTg==",
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"license": "OFL-1.1",
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"funding": {
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"url": "https://github.com/sponsors/ayuhito"
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}
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},
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"node_modules/@fontsource/instrument-sans": {
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"version": "5.3.0",
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"resolved": "https://registry.npmjs.org/@fontsource/instrument-sans/-/instrument-sans-5.3.0.tgz",
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||||
"integrity": "sha512-QwXc4hb/px3XvSPS2CPAOgey8nyrQFxgxrmXQQ+pN+P51hKdAcchxpg8rSbjANFfPu6VKXhDqkVDucXMZ9CM5g==",
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"license": "OFL-1.1",
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"funding": {
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"url": "https://github.com/sponsors/ayuhito"
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}
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},
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"node_modules/@img/colour": {
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"version": "1.1.0",
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"resolved": "https://registry.npmjs.org/@img/colour/-/colour-1.1.0.tgz",
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@ -12,6 +12,8 @@
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"astro": "astro"
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},
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"dependencies": {
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"@fontsource/geist-mono": "^5.3.0",
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"@fontsource/instrument-sans": "^5.3.0",
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"astro": "^6.1.9"
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}
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}
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}
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BIN
public/src/img/DanGrubbLogoDark.png
Normal file
BIN
public/src/img/DanGrubbLogoDark.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 4.9 KiB |
@ -1,182 +1,97 @@
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---
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import CrushBase from '../layouts/CrushBase.astro';
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import '@fontsource/instrument-sans/latin-400.css';
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import '@fontsource/instrument-sans/latin-500.css';
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import '@fontsource/geist-mono/latin-500.css';
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import '../styles/radiance.css';
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const nav = [
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{ label: 'Intelligence Platform', href: 'https://ai.dangrubb.net' },
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{ label: 'Exclusive Music', href: '/music' },
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{ label: 'Multimedia Entertainment', href: 'https://pi.dangrubb.net/jellyfin' },
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{ label: 'Crypto', href: '#' },
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{ label: 'Storage Solutions', href: 'https://pi.dangrubb.net/nextcloud' },
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];
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const links = [
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{ label: 'Blog', href: '/blog' },
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{ label: 'CV', href: '/cv' },
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{ label: 'Git', href: 'https://pi.dangrubb.net/dangit' },
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];
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---
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<CrushBase title="dangrubb.net">
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<div class="crush-page">
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<header class="top-banner">
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<div class="brand">
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<span class="brand-name">dangrubb</span><span class="brand-dot">.</span><span class="brand-tld">net</span>
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<!doctype html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1" />
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<title>dangrubb.net</title>
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<meta name="description" content="Welcome to dangrubb.net" />
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<meta name="theme-color" content="#fff6f4" />
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<link rel="icon" href="/src/img/favicon.ico" type="image/x-icon" />
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<link rel="preload" as="image" href="/src/img/DanGrubbLogoWhite.png" />
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</head>
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<body class="is-loading">
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<div class="loader" id="loader" aria-hidden="true">
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<div class="loader__stage">
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<div class="scene">
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<div class="cube">
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<div class="cube__face cube__face--front"><img src="/src/img/DanGrubbLogoWhite.png" alt="" width="140" height="140" /></div>
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<div class="cube__face cube__face--back"><img src="/src/img/DanGrubbLogoWhite.png" alt="" width="140" height="140" /></div>
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<div class="cube__face cube__face--right"></div>
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<div class="cube__face cube__face--left"></div>
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<div class="cube__face cube__face--top"></div>
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<div class="cube__face cube__face--bottom"></div>
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</div>
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</div>
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</div>
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<p class="tagline">OFFICIAL SITE</p>
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<p class="loader__count" id="loader-count">000%</p>
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</div>
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<header class="bar">
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<a class="bar__logo" href="/">
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<span class="sr-only">dangrubb.net home</span>
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<img src="/src/img/DanGrubbLogoDark.png" alt="" width="48" height="48" />
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</a>
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<nav class="menu" id="menu" aria-label="Site">
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<button class="menu__btn" id="menu-btn" type="button" aria-expanded="false" aria-controls="menu-panel">
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<span class="sr-only">Site navigation</span>
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<svg class="menu__icon menu__icon--open" viewBox="0 0 18 14" width="18" height="14" aria-hidden="true">
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<path d="M0 1h2M5 1h13M0 7h10M13 7h5M0 13h2M5 13h13" stroke="currentColor" stroke-width="1.5" fill="none" />
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</svg>
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<svg class="menu__icon menu__icon--close" viewBox="0 0 18 18" width="18" height="18" aria-hidden="true">
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<path d="M1 1l16 16M17 1L1 17" stroke="currentColor" stroke-width="1.5" fill="none" />
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</svg>
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</button>
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<div class="menu__panel" id="menu-panel">
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<ul class="menu__list">
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{nav.map((item, i) => (
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<li>
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<a href={item.href}>
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<span class="menu__num">{String(i + 1).padStart(2, '0')}</span>
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<span class="menu__label">{item.label}</span>
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</a>
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</li>
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))}
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</ul>
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<div class="menu__links">
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{links.map((l) => (
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<a class="menu__link" href={l.href}><span>{l.label}</span></a>
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))}
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</div>
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</div>
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</nav>
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</header>
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<main class="logo-section">
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<img src="/src/img/pack-splatter.png" alt="" class="splatter-img">
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<div class="logo-center">
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<img src="/src/img/DanGrubbLogoTeal.png" alt="DanGrubb" class="logo-img">
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</div>
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<main class="hero">
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<canvas class="hero__orb" id="orb" aria-hidden="true"></canvas>
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<h1 class="hero__title" id="title">Welcome to dangrubb.net</h1>
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</main>
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<footer class="bottom-nav">
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<a href="https://ai.dangrubb.net" class="nav-item">AI</a>
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<span class="nav-dot">•</span>
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<a href="/blog" class="nav-item">BLOG</a>
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<span class="nav-dot">•</span>
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<a href="/music" class="nav-item">MUSIC</a>
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<span class="nav-dot">•</span>
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<a href="https://pi.dangrubb.net/jellyfin" class="nav-item">MEDIA</a>
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<span class="nav-dot">•</span>
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<a href="https://pi.dangrubb.net/nextcloud" class="nav-item">STORAGE</a>
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<span class="nav-dot">•</span>
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<a href="/cv" class="nav-item">CV</a>
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<span class="nav-dot">•</span>
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<a href="https://pi.dangrubb.net/dangit" class="nav-item">GIT</a>
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</footer>
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</div>
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</CrushBase>
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<script>
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import { startOrb } from '../scripts/orb.js';
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import { initUI } from '../scripts/ui.js';
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<style>
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.crush-page {
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display: flex;
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flex-direction: column;
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height: 100vh;
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height: 100dvh;
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margin: 0;
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background: var(--crush-white);
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}
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.top-banner {
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text-align: center;
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padding: 16px 20px 10px;
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background: linear-gradient(180deg, #e8f5f5 0%, transparent 100%);
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border-bottom: 3px solid var(--crush-teal);
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flex-shrink: 0;
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}
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.brand {
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font-family: 'Alfa Slab One', 'Georgia', serif;
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font-size: clamp(3rem, 10vw, 5rem);
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color: var(--crush-teal);
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letter-spacing: -2px;
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line-height: 1;
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}
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.brand-dot { color: var(--crush-teal-light); }
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.brand-tld { color: var(--crush-teal-dark); }
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.tagline {
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font-size: 14px;
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font-weight: 700;
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letter-spacing: 4px;
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color: var(--crush-teal);
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margin-top: 8px;
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text-transform: uppercase;
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opacity: 0.8;
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}
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.logo-section {
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flex: 1;
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position: relative;
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display: flex;
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align-items: center;
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justify-content: center;
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overflow: hidden;
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min-height: 0;
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}
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.splatter-img {
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position: absolute;
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inset: 0;
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width: 100%;
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height: 100%;
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object-fit: contain;
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pointer-events: none;
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}
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.logo-center {
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position: absolute;
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inset: 0;
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display: flex;
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align-items: center;
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justify-content: center;
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z-index: 2;
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}
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.logo-img {
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width: 12%;
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max-width: 160px;
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aspect-ratio: 1;
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object-fit: contain;
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filter: drop-shadow(0 3px 8px rgba(0, 102, 102, 0.3));
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}
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.bottom-nav {
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display: flex;
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align-items: center;
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justify-content: center;
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flex-wrap: wrap;
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gap: 8px;
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padding: 20px 20px 28px;
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background: linear-gradient(0deg, #e8f5f5 0%, transparent 100%);
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border-top: 3px solid var(--crush-teal);
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flex-shrink: 0;
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}
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.nav-item {
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font-size: 18px;
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font-weight: 700;
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color: var(--crush-teal);
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letter-spacing: 2px;
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padding: 8px 16px;
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border-radius: 4px;
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background: rgba(0, 139, 139, 0.05);
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transition: all 0.3s ease;
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}
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.nav-item:hover {
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background: rgba(0, 139, 139, 0.15);
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color: var(--crush-teal-dark);
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transform: translateY(-3px);
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box-shadow: 0 4px 12px rgba(0, 139, 139, 0.2);
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}
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.nav-dot {
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font-size: 20px;
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color: var(--crush-teal);
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opacity: 0.5;
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}
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@media (max-width: 480px) {
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.brand { font-size: 2.5rem; }
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.top-banner {
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flex: 1;
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||||
flex-shrink: 1;
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||||
display: flex;
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||||
flex-direction: column;
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||||
align-items: center;
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||||
justify-content: center;
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||||
padding: 12px 15px;
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||||
}
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||||
.logo-section {
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||||
aspect-ratio: 3 / 4;
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||||
flex: none;
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||||
}
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||||
.splatter-img {
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||||
object-fit: cover;
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||||
}
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||||
.logo-img { width: 36%; }
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.nav-item { font-size: 16px; padding: 8px 14px; }
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.bottom-nav {
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flex: 1;
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display: flex;
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||||
flex-wrap: wrap;
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||||
flex-direction: row;
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||||
align-items: center;
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||||
justify-content: center;
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||||
gap: 3px;
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||||
padding: 4px 12px;
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||||
}
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.nav-dot { display: none; }
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}
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</style>
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initUI(startOrb);
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</script>
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</body>
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</html>
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328
src/scripts/orb.js
Normal file
328
src/scripts/orb.js
Normal file
@ -0,0 +1,328 @@
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// Radiance orb: a glassy sphere of particles with a sparkling corona.
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// Raw WebGL (no libraries) so the home page stays tiny and loads fast.
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const VERT_PARTICLES = `
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precision highp float;
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attribute vec3 aDir;
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attribute vec4 aRand;
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uniform vec2 uRes;
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uniform vec2 uCenter;
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uniform float uR;
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uniform float uTime;
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uniform float uDpr;
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uniform vec2 uTilt;
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uniform float uMode; // 0 = inner particles, 1 = corona
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varying vec4 vColor;
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varying float vGlow;
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float hash(vec3 p) {
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p = fract(p * 0.3183099 + 0.1);
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p *= 17.0;
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return fract(p.x * p.y * p.z * (p.x + p.y + p.z));
|
||||
}
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float vnoise(vec3 x) {
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vec3 i = floor(x);
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vec3 f = fract(x);
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f = f * f * (3.0 - 2.0 * f);
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||||
return mix(
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mix(mix(hash(i), hash(i + vec3(1, 0, 0)), f.x),
|
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mix(hash(i + vec3(0, 1, 0)), hash(i + vec3(1, 1, 0)), f.x), f.y),
|
||||
mix(mix(hash(i + vec3(0, 0, 1)), hash(i + vec3(1, 0, 1)), f.x),
|
||||
mix(hash(i + vec3(0, 1, 1)), hash(i + vec3(1, 1, 1)), f.x), f.y),
|
||||
f.z);
|
||||
}
|
||||
float fbm(vec3 p) {
|
||||
float v = 0.0;
|
||||
float a = 0.55;
|
||||
for (int i = 0; i < 3; i++) {
|
||||
v += a * vnoise(p);
|
||||
p = p * 2.03 + 11.7;
|
||||
a *= 0.5;
|
||||
}
|
||||
return v;
|
||||
}
|
||||
vec3 rotY(vec3 p, float a) {
|
||||
float c = cos(a), s = sin(a);
|
||||
return vec3(c * p.x + s * p.z, p.y, -s * p.x + c * p.z);
|
||||
}
|
||||
vec3 rotX(vec3 p, float a) {
|
||||
float c = cos(a), s = sin(a);
|
||||
return vec3(p.x, c * p.y - s * p.z, s * p.y + c * p.z);
|
||||
}
|
||||
|
||||
void main() {
|
||||
float t = uTime;
|
||||
vec3 d = aDir;
|
||||
float size = 1.0;
|
||||
vec4 col = vec4(0.0);
|
||||
float sc = clamp(uR / 315.0, 0.8, 1.7);
|
||||
|
||||
if (uMode < 0.5) {
|
||||
// ---- inner particles: density follows a slowly drifting, domain-warped noise field
|
||||
float rad = 0.955 + aRand.x * 0.04;
|
||||
vec3 q = d * 1.45 + vec3(0.0, t * 0.03, t * 0.02);
|
||||
float n = fbm(q + 1.6 * fbm(q * 0.8 + 3.1));
|
||||
n = clamp((n - 0.46) * 2.3 + 0.5, 0.0, 1.0);
|
||||
float keep = smoothstep(0.05, 0.7, n) - aRand.y * 0.7;
|
||||
float spark = step(0.94, aRand.z);
|
||||
if (keep < 0.0 && spark < 0.5) { gl_Position = vec4(2.0, 2.0, 2.0, 1.0); gl_PointSize = 0.0; vColor = vec4(0.0); vGlow = 0.0; return; }
|
||||
vec3 warm = mix(vec3(0.90, 0.22, 0.17), vec3(0.99, 0.50, 0.30), aRand.w);
|
||||
warm = mix(warm, vec3(1.0, 0.72, 0.42), smoothstep(0.1, 0.45, 1.0 - n) * 0.8);
|
||||
col = vec4(mix(warm, vec3(1.0, 0.97, 0.84), spark), mix(0.85, 0.95, spark));
|
||||
size = mix(1.6 + aRand.y * 1.6 + n * 1.0, 3.2 + aRand.w * 2.6, spark);
|
||||
float tw = 0.5 + 0.5 * sin(t * (1.2 + aRand.x * 2.5) + aRand.w * 40.0);
|
||||
col.a *= mix(1.0, tw, spark);
|
||||
vGlow = spark;
|
||||
vec3 p = rotX(rotY(d, t * 0.045 + 2.4 + uTilt.x), uTilt.y) * rad;
|
||||
float persp = 1.0 / (1.0 - p.z * 0.12);
|
||||
// far side of the sphere reads dimmer through the glass
|
||||
col.a *= mix(0.25, 1.0, smoothstep(-0.4, 0.4, p.z));
|
||||
vec2 px = uCenter + vec2(p.x, -p.y) * uR * persp;
|
||||
gl_Position = vec4(px.x / uRes.x * 2.0 - 1.0, 1.0 - px.y / uRes.y * 2.0, 0.0, 1.0);
|
||||
gl_PointSize = size * sc * uDpr * persp;
|
||||
vColor = col;
|
||||
} else {
|
||||
// ---- corona: sparks thrown off the limb, laid out in screen space; strongest over the top
|
||||
vec2 cd = d.xy;
|
||||
float n = fbm(vec3(cd * 4.2, t * 0.10));
|
||||
float up = smoothstep(-0.75, 0.9, cd.y);
|
||||
float spike = pow(n, 1.6) * 1.6;
|
||||
float reach = pow(aRand.x, 1.5) * (0.05 + 0.4 * spike) * (0.3 + 0.7 * up);
|
||||
reach *= 0.88 + 0.12 * sin(t * 0.7 + aRand.w * 20.0);
|
||||
reach += 0.012 * sin(t * 0.9 + aRand.z * 30.0);
|
||||
float fade = 1.0 - smoothstep(0.0, 0.42, reach);
|
||||
col = vec4(1.0, 0.97, 0.86, (0.3 + 0.7 * fade) * (0.35 + 0.65 * smoothstep(0.2, 0.75, n)));
|
||||
float tw = 0.5 + 0.5 * sin(t * (1.0 + aRand.y * 3.0) + aRand.z * 60.0);
|
||||
col.a *= mix(0.5, 1.0, tw);
|
||||
size = 1.0 + aRand.y * aRand.y * 2.6 * (0.3 + fade);
|
||||
vGlow = 0.5;
|
||||
vec2 px = uCenter + vec2(cd.x, -cd.y) * (1.0 + 0.004 + reach) * uR;
|
||||
gl_Position = vec4(px.x / uRes.x * 2.0 - 1.0, 1.0 - px.y / uRes.y * 2.0, 0.0, 1.0);
|
||||
gl_PointSize = size * sc * uDpr;
|
||||
vColor = col;
|
||||
}
|
||||
}
|
||||
`;
|
||||
|
||||
const FRAG_PARTICLES = `
|
||||
precision mediump float;
|
||||
varying vec4 vColor;
|
||||
varying float vGlow;
|
||||
void main() {
|
||||
vec2 c = gl_PointCoord - 0.5;
|
||||
float r = length(c);
|
||||
float core = smoothstep(0.5, 0.18, r);
|
||||
float halo = vGlow * smoothstep(0.5, 0.0, r) * 0.35;
|
||||
float a = vColor.a * clamp(core + halo, 0.0, 1.0);
|
||||
if (a < 0.01) discard;
|
||||
gl_FragColor = vec4(vColor.rgb * a, a);
|
||||
}
|
||||
`;
|
||||
|
||||
const VERT_QUAD = `
|
||||
attribute vec2 aPos;
|
||||
varying vec2 vUv;
|
||||
void main() {
|
||||
vUv = aPos;
|
||||
gl_Position = vec4(aPos, 0.0, 1.0);
|
||||
}
|
||||
`;
|
||||
|
||||
const FRAG_SHELL = `
|
||||
precision highp float;
|
||||
varying vec2 vUv;
|
||||
uniform vec2 uRes;
|
||||
uniform vec2 uCenter;
|
||||
uniform float uR;
|
||||
uniform float uTime;
|
||||
|
||||
void main() {
|
||||
vec2 frag = vec2(gl_FragCoord.x, uRes.y - gl_FragCoord.y);
|
||||
vec2 d = (frag - uCenter) / uR;
|
||||
float r = length(d);
|
||||
|
||||
// soft light spilling around the silhouette
|
||||
float glow = 0.28 * exp(-(r - 1.0) * 7.5) * step(1.0, r);
|
||||
|
||||
float edge = 1.0 - smoothstep(0.994, 1.004, r);
|
||||
float z = sqrt(max(0.0, 1.0 - r * r));
|
||||
vec3 n = vec3(d.x, -d.y, z);
|
||||
|
||||
// glassy body: lighter top-left, deeper orange bottom-right
|
||||
vec3 top = vec3(0.992, 0.76, 0.52);
|
||||
vec3 bot = vec3(0.975, 0.55, 0.38);
|
||||
float lit = clamp(0.5 + 0.5 * dot(normalize(n), normalize(vec3(-0.45, 0.6, 0.65))), 0.0, 1.0);
|
||||
vec3 body = mix(bot, top, lit);
|
||||
|
||||
// fresnel rim, pale pink-white
|
||||
float fres = pow(1.0 - z, 2.0);
|
||||
vec3 rim = vec3(1.0, 0.89, 0.86);
|
||||
vec3 col = mix(body, rim, clamp(fres * 1.15, 0.0, 1.0));
|
||||
float a = mix(0.7, 0.97, fres);
|
||||
|
||||
// crisp bright edge line
|
||||
float ring = smoothstep(0.955, 0.985, r) * (1.0 - smoothstep(0.985, 1.004, r));
|
||||
col = mix(col, vec3(1.0, 0.95, 0.93), ring * 0.6);
|
||||
|
||||
vec4 shell = vec4(col * a, a) * edge;
|
||||
vec4 halo = vec4(vec3(1.0, 0.96, 0.86) * glow, glow);
|
||||
gl_FragColor = shell + halo * (1.0 - shell.a);
|
||||
}
|
||||
`;
|
||||
|
||||
function compile(gl, type, src) {
|
||||
const s = gl.createShader(type);
|
||||
gl.shaderSource(s, src);
|
||||
gl.compileShader(s);
|
||||
if (!gl.getShaderParameter(s, gl.COMPILE_STATUS)) throw new Error(gl.getShaderInfoLog(s));
|
||||
return s;
|
||||
}
|
||||
function program(gl, vs, fs) {
|
||||
const p = gl.createProgram();
|
||||
gl.attachShader(p, compile(gl, gl.VERTEX_SHADER, vs));
|
||||
gl.attachShader(p, compile(gl, gl.FRAGMENT_SHADER, fs));
|
||||
gl.linkProgram(p);
|
||||
if (!gl.getProgramParameter(p, gl.LINK_STATUS)) throw new Error(gl.getProgramInfoLog(p));
|
||||
return p;
|
||||
}
|
||||
function rng(seed) {
|
||||
return () => {
|
||||
seed |= 0; seed = (seed + 0x6d2b79f5) | 0;
|
||||
let t = Math.imul(seed ^ (seed >>> 15), 1 | seed);
|
||||
t = (t + Math.imul(t ^ (t >>> 7), 61 | t)) ^ t;
|
||||
return ((t ^ (t >>> 14)) >>> 0) / 4294967296;
|
||||
};
|
||||
}
|
||||
function cloud(count, seed, ring) {
|
||||
const rand = rng(seed);
|
||||
const dir = new Float32Array(count * 3);
|
||||
const rnd = new Float32Array(count * 4);
|
||||
for (let i = 0; i < count; i++) {
|
||||
if (ring) {
|
||||
const a = rand() * Math.PI * 2;
|
||||
dir.set([Math.cos(a), Math.sin(a), 0], i * 3);
|
||||
} else {
|
||||
const y = rand() * 2 - 1;
|
||||
const phi = rand() * Math.PI * 2;
|
||||
const s = Math.sqrt(1 - y * y);
|
||||
dir.set([Math.cos(phi) * s, y, Math.sin(phi) * s], i * 3);
|
||||
}
|
||||
rnd.set([rand(), rand(), rand(), rand()], i * 4);
|
||||
}
|
||||
return { dir, rnd, count };
|
||||
}
|
||||
|
||||
export function startOrb(canvas, { onReady } = {}) {
|
||||
const gl = canvas.getContext('webgl', { alpha: true, premultipliedAlpha: true, antialias: false, powerPreference: 'low-power' });
|
||||
if (!gl) return false;
|
||||
|
||||
const reduced = matchMedia('(prefers-reduced-motion: reduce)').matches;
|
||||
const small = Math.min(innerWidth, innerHeight) < 600;
|
||||
const inner = cloud(small ? 28000 : 52000, 7);
|
||||
const corona = cloud(small ? 6000 : 13000, 21, true);
|
||||
|
||||
const pp = program(gl, VERT_PARTICLES, FRAG_PARTICLES);
|
||||
const ps = program(gl, VERT_QUAD, FRAG_SHELL);
|
||||
|
||||
const buf = (data) => {
|
||||
const b = gl.createBuffer();
|
||||
gl.bindBuffer(gl.ARRAY_BUFFER, b);
|
||||
gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
|
||||
return b;
|
||||
};
|
||||
const bufs = {
|
||||
iDir: buf(inner.dir), iRnd: buf(inner.rnd),
|
||||
cDir: buf(corona.dir), cRnd: buf(corona.rnd),
|
||||
quad: buf(new Float32Array([-1, -1, 1, -1, -1, 1, 1, 1])),
|
||||
};
|
||||
|
||||
const U = (p, names) => Object.fromEntries(names.map((n) => [n, gl.getUniformLocation(p, n)]));
|
||||
const up = U(pp, ['uRes', 'uCenter', 'uR', 'uTime', 'uDpr', 'uTilt', 'uMode']);
|
||||
const us = U(ps, ['uRes', 'uCenter', 'uR', 'uTime']);
|
||||
const aDir = gl.getAttribLocation(pp, 'aDir');
|
||||
const aRand = gl.getAttribLocation(pp, 'aRand');
|
||||
const aPos = gl.getAttribLocation(ps, 'aPos');
|
||||
|
||||
gl.enable(gl.BLEND);
|
||||
gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
|
||||
gl.clearColor(0, 0, 0, 0);
|
||||
|
||||
let W = 0, H = 0, dpr = 1, cx = 0, cy = 0, R = 0;
|
||||
function resize() {
|
||||
dpr = Math.min(window.devicePixelRatio || 1, 2);
|
||||
W = canvas.clientWidth; H = canvas.clientHeight;
|
||||
canvas.width = Math.round(W * dpr); canvas.height = Math.round(H * dpr);
|
||||
gl.viewport(0, 0, canvas.width, canvas.height);
|
||||
const portrait = W < H * 0.85;
|
||||
R = portrait ? Math.min(W * 0.46, H * 0.3) : W * 0.2625;
|
||||
cx = W / 2;
|
||||
cy = H * (portrait ? 0.8 : 0.52) + R * (portrait ? 0.15 : 1);
|
||||
}
|
||||
resize();
|
||||
addEventListener('resize', resize);
|
||||
|
||||
// gentle pointer parallax
|
||||
const target = { x: 0, y: 0 }, cur = { x: 0, y: 0 };
|
||||
addEventListener('pointermove', (e) => {
|
||||
target.x = (e.clientX / innerWidth - 0.5) * 2;
|
||||
target.y = (e.clientY / innerHeight - 0.5) * 2;
|
||||
}, { passive: true });
|
||||
|
||||
function bindParticles(dirBuf, rndBuf) {
|
||||
gl.bindBuffer(gl.ARRAY_BUFFER, dirBuf);
|
||||
gl.enableVertexAttribArray(aDir);
|
||||
gl.vertexAttribPointer(aDir, 3, gl.FLOAT, false, 0, 0);
|
||||
gl.bindBuffer(gl.ARRAY_BUFFER, rndBuf);
|
||||
gl.enableVertexAttribArray(aRand);
|
||||
gl.vertexAttribPointer(aRand, 4, gl.FLOAT, false, 0, 0);
|
||||
}
|
||||
|
||||
const t0 = performance.now();
|
||||
let ready = false;
|
||||
function frame(now) {
|
||||
const t = reduced ? 8 : (now - t0) / 1000;
|
||||
cur.x += (target.x - cur.x) * 0.04;
|
||||
cur.y += (target.y - cur.y) * 0.04;
|
||||
const ox = cur.x * 10, oy = cur.y * 6;
|
||||
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
|
||||
// 1. corona (behind the shell)
|
||||
gl.useProgram(pp);
|
||||
gl.uniform2f(up.uRes, W, H);
|
||||
gl.uniform2f(up.uCenter, cx + ox, cy + oy);
|
||||
gl.uniform1f(up.uR, R);
|
||||
gl.uniform1f(up.uTime, t);
|
||||
gl.uniform1f(up.uDpr, dpr);
|
||||
gl.uniform2f(up.uTilt, cur.x * 0.25, cur.y * 0.12);
|
||||
gl.disableVertexAttribArray(aPos);
|
||||
gl.uniform1f(up.uMode, 1);
|
||||
bindParticles(bufs.cDir, bufs.cRnd);
|
||||
gl.drawArrays(gl.POINTS, 0, corona.count);
|
||||
|
||||
// 2. glass shell + glow
|
||||
gl.useProgram(ps);
|
||||
gl.uniform2f(us.uRes, canvas.width, canvas.height);
|
||||
gl.uniform2f(us.uCenter, (cx + ox) * dpr, (cy + oy) * dpr);
|
||||
gl.uniform1f(us.uR, R * dpr);
|
||||
gl.uniform1f(us.uTime, t);
|
||||
gl.disableVertexAttribArray(aDir);
|
||||
gl.disableVertexAttribArray(aRand);
|
||||
gl.bindBuffer(gl.ARRAY_BUFFER, bufs.quad);
|
||||
gl.enableVertexAttribArray(aPos);
|
||||
gl.vertexAttribPointer(aPos, 2, gl.FLOAT, false, 0, 0);
|
||||
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
|
||||
gl.disableVertexAttribArray(aPos);
|
||||
|
||||
// 3. particles inside / on the shell
|
||||
gl.useProgram(pp);
|
||||
gl.uniform1f(up.uMode, 0);
|
||||
bindParticles(bufs.iDir, bufs.iRnd);
|
||||
gl.drawArrays(gl.POINTS, 0, inner.count);
|
||||
|
||||
if (!ready) { ready = true; onReady && onReady(); }
|
||||
if (!reduced) requestAnimationFrame(frame);
|
||||
}
|
||||
requestAnimationFrame(frame);
|
||||
return true;
|
||||
}
|
||||
80
src/scripts/ui.js
Normal file
80
src/scripts/ui.js
Normal file
@ -0,0 +1,80 @@
|
||||
// Loader, title reveal and menu behaviour for the home page.
|
||||
|
||||
export function initUI(startOrb) {
|
||||
const body = document.body;
|
||||
const loader = document.getElementById('loader');
|
||||
const count = document.getElementById('loader-count');
|
||||
const title = document.getElementById('title');
|
||||
const canvas = document.getElementById('orb');
|
||||
const reduced = matchMedia('(prefers-reduced-motion: reduce)').matches;
|
||||
|
||||
// --- title: split into letters (each wrapped per word so lines break cleanly)
|
||||
const text = title.textContent.trim();
|
||||
title.setAttribute('aria-label', text);
|
||||
title.textContent = '';
|
||||
let n = 0;
|
||||
text.split(' ').forEach((word, wi, words) => {
|
||||
const w = document.createElement('span');
|
||||
w.className = 'word';
|
||||
w.setAttribute('aria-hidden', 'true');
|
||||
for (const ch of word) {
|
||||
const mask = document.createElement('span');
|
||||
mask.className = 'ch';
|
||||
const inner = document.createElement('span');
|
||||
inner.textContent = ch;
|
||||
inner.style.transitionDelay = `${0.04 * n++}s`;
|
||||
mask.appendChild(inner);
|
||||
w.appendChild(mask);
|
||||
}
|
||||
title.appendChild(w);
|
||||
if (wi < words.length - 1) title.appendChild(document.createTextNode(' '));
|
||||
});
|
||||
|
||||
// --- loader: counts up while fonts and the first orb frame get ready
|
||||
let orbReady = false;
|
||||
let fontsReady = false;
|
||||
let shown = 0;
|
||||
const started = performance.now();
|
||||
const minimum = reduced ? 0 : 1100;
|
||||
|
||||
const webgl = startOrb(canvas, { onReady: () => { orbReady = true; } });
|
||||
if (!webgl) { document.documentElement.classList.add('no-webgl'); orbReady = true; }
|
||||
(document.fonts ? document.fonts.ready : Promise.resolve()).then(() => { fontsReady = true; });
|
||||
|
||||
function tick(now) {
|
||||
const elapsed = now - started;
|
||||
const real = (orbReady ? 0.5 : 0.1) + (fontsReady ? 0.5 : 0.15);
|
||||
const timed = Math.min(1, elapsed / (minimum || 1));
|
||||
const target = Math.min(real, timed) * 100;
|
||||
shown += (target - shown) * 0.2;
|
||||
if (target - shown < 0.5) shown = target;
|
||||
count.textContent = String(Math.round(shown)).padStart(3, '0') + '%';
|
||||
if (shown >= 99.5 && orbReady && fontsReady && elapsed >= minimum) return done();
|
||||
requestAnimationFrame(tick);
|
||||
}
|
||||
requestAnimationFrame(tick);
|
||||
|
||||
function done() {
|
||||
count.textContent = '100%';
|
||||
body.classList.remove('is-loading');
|
||||
body.classList.add('is-ready');
|
||||
setTimeout(() => loader.remove(), 900);
|
||||
}
|
||||
|
||||
// --- menu
|
||||
const menu = document.getElementById('menu');
|
||||
const btn = document.getElementById('menu-btn');
|
||||
const panel = document.getElementById('menu-panel');
|
||||
|
||||
function setOpen(open) {
|
||||
menu.classList.toggle('is-open', open);
|
||||
btn.setAttribute('aria-expanded', String(open));
|
||||
panel.toggleAttribute('inert', !open);
|
||||
}
|
||||
setOpen(false);
|
||||
btn.addEventListener('click', () => setOpen(!menu.classList.contains('is-open')));
|
||||
addEventListener('keydown', (e) => { if (e.key === 'Escape') { setOpen(false); btn.focus(); } });
|
||||
document.addEventListener('pointerdown', (e) => {
|
||||
if (menu.classList.contains('is-open') && !menu.contains(e.target)) setOpen(false);
|
||||
});
|
||||
}
|
||||
195
src/styles/radiance.css
Normal file
195
src/styles/radiance.css
Normal file
@ -0,0 +1,195 @@
|
||||
/* Radiance home page. Sizes are written in --u units (1u = 1px on a 1600px-wide design). */
|
||||
|
||||
:root {
|
||||
--ink: 9 11 17;
|
||||
--u: clamp(0.5px, 0.0625vw, 1.25px);
|
||||
--ease: cubic-bezier(0.33, 0, 0.2, 1);
|
||||
}
|
||||
|
||||
*, *::before, *::after { box-sizing: border-box; }
|
||||
html, body { margin: 0; height: 100%; }
|
||||
body {
|
||||
overflow: hidden;
|
||||
background: #fff6f4;
|
||||
color: rgb(var(--ink) / 0.8);
|
||||
font-family: 'Instrument Sans', system-ui, sans-serif;
|
||||
-webkit-font-smoothing: antialiased;
|
||||
}
|
||||
a { color: inherit; text-decoration: none; }
|
||||
ul { list-style: none; margin: 0; padding: 0; }
|
||||
button { font: inherit; color: inherit; background: none; border: 0; padding: 0; cursor: pointer; }
|
||||
img { display: block; }
|
||||
.sr-only {
|
||||
position: absolute; width: 1px; height: 1px; margin: -1px; padding: 0;
|
||||
overflow: hidden; clip: rect(0, 0, 0, 0); white-space: nowrap; border: 0;
|
||||
}
|
||||
:focus-visible { outline: 2px solid rgb(var(--ink) / 0.7); outline-offset: 2px; }
|
||||
|
||||
/* ---------- hero ---------- */
|
||||
.hero {
|
||||
position: fixed; inset: 0;
|
||||
background:
|
||||
radial-gradient(115% 80% at 50% 40%, transparent 45%, rgb(251 188 166 / 0.65) 100%),
|
||||
linear-gradient(180deg,
|
||||
#fbddb7 0%, #f9e6bc 14%, #f9ebbc 30%, #f9d9b3 52%,
|
||||
#f7cfac 62%, #f3c19e 70%, #eeae8a 79%, #ee9972 87%, #eb8b63 94%, #ef815c 100%);
|
||||
}
|
||||
.hero__orb { position: absolute; inset: 0; width: 100%; height: 100%; display: block; }
|
||||
|
||||
.hero__title {
|
||||
position: absolute; left: 0; right: 0; top: 24%;
|
||||
margin: 0; padding: 0 24px;
|
||||
text-align: center;
|
||||
font-weight: 400;
|
||||
font-size: clamp(30px, 3.34vw, 64px);
|
||||
line-height: 1;
|
||||
letter-spacing: -0.03em;
|
||||
color: rgb(var(--ink) / 0.8);
|
||||
pointer-events: none;
|
||||
}
|
||||
.word { display: inline-block; white-space: nowrap; }
|
||||
.ch { display: inline-block; overflow: hidden; vertical-align: top; padding-bottom: 0.12em; margin-bottom: -0.12em; }
|
||||
.ch > span {
|
||||
display: inline-block;
|
||||
transform: translateY(110%);
|
||||
transition: transform 0.9s var(--ease);
|
||||
}
|
||||
.is-ready .ch > span { transform: none; }
|
||||
|
||||
/* fallback when WebGL is unavailable: a flat glowing sphere */
|
||||
.no-webgl .hero::after {
|
||||
content: ''; position: absolute; left: 50%; top: 52%;
|
||||
width: 52.5vw; max-width: 1100px; aspect-ratio: 1; transform: translateX(-50%);
|
||||
border-radius: 50%;
|
||||
background: radial-gradient(circle at 35% 30%, #fdd29a, #fb9a63 60%, #f06a4a);
|
||||
box-shadow: 0 0 0 2px rgb(255 235 230 / 0.8), 0 0 80px rgb(255 245 220 / 0.7);
|
||||
}
|
||||
|
||||
/* ---------- top bar ---------- */
|
||||
.bar { position: fixed; z-index: 10; inset: 0 0 auto 0; pointer-events: none; }
|
||||
.bar > * { pointer-events: auto; }
|
||||
.bar__logo {
|
||||
position: absolute; left: calc(14 * var(--u)); top: calc(14 * var(--u));
|
||||
opacity: 0; transition: opacity 0.8s var(--ease) 0.2s;
|
||||
}
|
||||
.bar__logo img { width: calc(80 * var(--u)); height: calc(80 * var(--u)); min-width: 48px; min-height: 48px; }
|
||||
.is-ready .bar__logo { opacity: 1; }
|
||||
|
||||
/* ---------- menu ---------- */
|
||||
.menu {
|
||||
position: absolute; right: calc(20 * var(--u)); top: calc(30 * var(--u));
|
||||
opacity: 0; transition: opacity 0.8s var(--ease) 0.3s;
|
||||
}
|
||||
.is-ready .menu { opacity: 1; }
|
||||
.menu__btn {
|
||||
position: relative; z-index: 2;
|
||||
display: flex; align-items: center; justify-content: center;
|
||||
width: 40px; height: 40px;
|
||||
background: #fff;
|
||||
}
|
||||
@media (min-width: 768px) { .menu__btn { width: calc(64 * var(--u)); height: calc(64 * var(--u)); min-width: 40px; min-height: 40px; } }
|
||||
.menu__icon { position: absolute; transition: opacity 0.25s, transform 0.4s var(--ease); }
|
||||
.menu__icon--close { opacity: 0; transform: rotate(-45deg); }
|
||||
.is-open .menu__icon--open { opacity: 0; transform: rotate(45deg); }
|
||||
.is-open .menu__icon--close { opacity: 1; transform: none; }
|
||||
|
||||
.menu__panel {
|
||||
position: absolute; top: 0; right: 0; z-index: 1;
|
||||
background: #fff;
|
||||
width: max-content; max-width: calc(100vw - 24px);
|
||||
padding: calc(50 * var(--u)) calc(20 * var(--u)) calc(20 * var(--u));
|
||||
clip-path: inset(0 0 100% 0);
|
||||
visibility: hidden;
|
||||
transition: clip-path 0.5s var(--ease), visibility 0s 0.5s;
|
||||
}
|
||||
.is-open .menu__panel { clip-path: inset(0); visibility: visible; transition: clip-path 0.5s var(--ease); }
|
||||
@media (max-width: 767px) { .menu__panel { width: calc(100vw - 24px); padding: 64px 16px 16px; } }
|
||||
|
||||
.menu__list li { border-bottom: 1px solid rgb(var(--ink) / 0.15); }
|
||||
.menu__list a {
|
||||
display: flex; align-items: baseline;
|
||||
padding: calc(6.5 * var(--u)) calc(60 * var(--u)) calc(6.5 * var(--u)) 0;
|
||||
font-weight: 500; font-size: calc(18 * var(--u)); line-height: 1.2; white-space: nowrap;
|
||||
transition: opacity 0.3s;
|
||||
}
|
||||
.menu__num {
|
||||
margin-right: calc(16 * var(--u));
|
||||
font-family: 'Geist Mono', ui-monospace, monospace; font-weight: 500;
|
||||
font-size: calc(14 * var(--u)); text-transform: uppercase; letter-spacing: 0.02em;
|
||||
}
|
||||
.menu__list:hover a:not(:hover), .menu__list:focus-within a:not(:focus-visible):not(:hover) { opacity: 0.45; }
|
||||
.menu__list li, .menu__links { transform: translateY(8px); opacity: 0; transition: transform 0.5s var(--ease), opacity 0.4s; }
|
||||
.is-open .menu__list li, .is-open .menu__links { transform: none; opacity: 1; }
|
||||
.is-open .menu__list li:nth-child(1) { transition-delay: 0.10s; }
|
||||
.is-open .menu__list li:nth-child(2) { transition-delay: 0.14s; }
|
||||
.is-open .menu__list li:nth-child(3) { transition-delay: 0.18s; }
|
||||
.is-open .menu__list li:nth-child(4) { transition-delay: 0.22s; }
|
||||
.is-open .menu__list li:nth-child(5) { transition-delay: 0.26s; }
|
||||
.is-open .menu__links { transition-delay: 0.32s; }
|
||||
|
||||
.menu__links { display: flex; gap: calc(24 * var(--u)); padding-top: calc(39 * var(--u)); }
|
||||
.menu__link {
|
||||
position: relative; display: inline-block; overflow: hidden;
|
||||
font-family: 'Geist Mono', ui-monospace, monospace; font-weight: 500;
|
||||
font-size: calc(14 * var(--u)); line-height: 1; text-transform: uppercase; letter-spacing: 0.02em;
|
||||
}
|
||||
.menu__link::after {
|
||||
content: ''; position: absolute; left: 0; bottom: 0; width: 100%; height: 1px;
|
||||
background: rgb(var(--ink) / 0.3); transform: translateX(-101%); transition: transform 0.4s;
|
||||
}
|
||||
.menu__link:hover::after, .menu__link:focus-visible::after { transform: none; }
|
||||
@media (max-width: 767px) {
|
||||
.menu__list a { padding: 10px 40px 10px 0; font-size: 18px; }
|
||||
.menu__num { font-size: 12px; margin-right: 14px; }
|
||||
.menu__links { gap: 20px; padding-top: 28px; }
|
||||
.menu__link { font-size: 12px; }
|
||||
.bar__logo { left: 12px; top: 12px; }
|
||||
.bar__logo img { width: 44px; height: 44px; }
|
||||
.menu { right: 12px; top: 12px; }
|
||||
}
|
||||
|
||||
/* ---------- loader ---------- */
|
||||
.loader {
|
||||
position: fixed; inset: 0; z-index: 1000;
|
||||
display: flex; flex-direction: column; align-items: center; justify-content: center;
|
||||
padding: 32px;
|
||||
background: #fff6f4;
|
||||
transition: opacity 0.7s var(--ease) 0.1s, visibility 0s 0.8s;
|
||||
}
|
||||
.is-ready .loader { opacity: 0; visibility: hidden; }
|
||||
.loader__stage { flex-grow: 1; display: flex; align-items: center; }
|
||||
.scene { margin: 80px; width: 140px; height: 140px; perspective: 400px; transform: translateZ(0); }
|
||||
.cube {
|
||||
position: relative; width: 140px; height: 140px;
|
||||
transform-style: preserve-3d; transform: translateZ(-100px);
|
||||
animation: spin 3s var(--ease) infinite;
|
||||
}
|
||||
.cube__face {
|
||||
position: absolute; width: 140px; height: 140px;
|
||||
background: rgb(var(--ink)); border: 2px solid rgb(var(--ink));
|
||||
display: flex; align-items: center; justify-content: center;
|
||||
}
|
||||
.cube__face img { width: 100%; height: 100%; padding: 14px; }
|
||||
.cube__face--front { transform: rotateY(0) translateZ(70px); }
|
||||
.cube__face--right { transform: rotateY(90deg) translateZ(70px); }
|
||||
.cube__face--back { transform: rotateY(180deg) translateZ(70px); }
|
||||
.cube__face--left { transform: rotateY(-90deg) translateZ(70px); }
|
||||
.cube__face--top { transform: rotateX(90deg) translateZ(70px); }
|
||||
.cube__face--bottom { transform: rotateX(-90deg) translateZ(70px); }
|
||||
.is-ready .cube { animation: none; }
|
||||
@keyframes spin {
|
||||
0% { transform: translateZ(-100px) rotateY(0); }
|
||||
40%, 50% { transform: translateZ(-100px) rotateY(-180deg); }
|
||||
90%, 100% { transform: translateZ(-100px) rotateY(-360deg); }
|
||||
}
|
||||
.loader__count {
|
||||
margin: 0; flex-shrink: 0;
|
||||
font-family: 'Geist Mono', ui-monospace, monospace; font-weight: 500;
|
||||
font-size: 16px; line-height: 1; text-transform: uppercase; color: rgb(var(--ink) / 0.8);
|
||||
}
|
||||
|
||||
@media (prefers-reduced-motion: reduce) {
|
||||
.cube { animation: none; }
|
||||
.ch > span { transform: none; transition: none; }
|
||||
* { transition-duration: 0.01s !important; }
|
||||
}
|
||||
Reference in New Issue
Block a user